Emerging Tech: Terminology & Acronym Guide



Emerging Tech: Terminology & Acronym Guide

Developer Pointing at Code
Developer Pointing at Code

It can be a daunting task to keep up with the ever-growing list of acronyms and trending buzz words in the technology space. With the more rapid and widespread adoption of spatial computing and mixed reality technologies, we thought it would be helpful to dive into what they mean and how they differ from each other.

Man Using VR Goggles

Types of Experiences

 AR – Augmented Reality – Digital objects within your real-world setting

 XR – Extended Reality – Less often used term for AR

 VR – Virtual Reality – Fully Immersive experience where you see none of the real-world

 MR – Mixed Reality – The encompassing spectrum related to AR/VR/XR

 Marker-Based – Within the real-world a QR code or some other real-world marker, or point of reference, is needed

 Non Marker-Based – No real-world marker is needed

 Windowed AR – Using AR via a Smart Device

 Immersive AR – Using AR via a Headset / Wearable

 Room Scale – An experience the size of the room

 Table Top – An Experience that is the size of a…table top

Global Terms

 Spatial Computing – An umbrella term for the more immersive kind of digital experiences within the digital world, it is the engine that drives the core of the experiences, input and output of data from both the processing unit to the users’ vision

 API – Application Programming Interface – A computing interface that encompasses interactions between various software intermediaries

 CDN – Content Delivery Network

 Wearable – Something that a user will wear

 Tethered – A device that needs to be connected to another unit and or power source

 FOV – Field of View – How much a user can see

 Hologram – Interactive 3D object that appears in front of the user

 Light Field – The ability to capture the depth of a space

 Spatial Mesh – The visual representation output of a light field that can be seen by the user/computer system

 Digital Twin – Creating a 3D Model replica of a space or object

 SDK – Software Development Kit

 Eye Tracking – Tracking of eye movement on a headset

 Hand Tracking – Tracking of the hands via a headset

 Controller – Device held to interact with objects

 TPU – Tensor Processing Unit – Processing AI-based information such as photos or video

 A.I. – Artificial Intelligence

 Machine Learning – Teaching a computer to learn a task

 Visual Search – Uploading photos and finding similar photos

 Voice SEO – Conversation Based experience that provides value to business/user

Coding Languages

 WebXR – An API that allows developers to create XR experiences

 React360 – Coding framework for the creation of interactive 360 experiences that run in your web browser

 WebGL – JavaScript API for rendering interactive 2D and 3D graphics

 Unity3D – Unity is a cross-platform game engine used to create AR Experiences

3D Object / Viewers

 OBJ – 3D File Format

 GlTF – 3D File Format

 USDZ – 3D File Format

 STL – 3D File Format

 Model Viewer – Google’s 3D viewer for Web pages

 Unity to WebGL – The process to move unity experiences to Web Pages

Cloud Storage Options

 AWS S3 – Amazon Storage

 GCP Cloud Bucket – Google Storage

 Azure Blob Storage – Microsoft Storage

 DigitalOcean Spaces – 3D Party Storage

AR Content Delivery Networks

 AWS Cloudfront – Amazon

 GCP Cloud CDN – Google

 Azure CDN – Microsoft

 DigitalOcean CDN – 3D Party


 Magic Leap 1 – Augmented Reality Headset from Magic Leap

 Holo Lens – Augmented Reality Headset from Microsoft

 Oculus Rift – Virtual Reality Headset from Oculus/Facebook

 Oculus Quest – Virtual Reality Headset from Oculus/Facebook

 Oculus Go – Virtual Reality Headset from Oculus/Facebook

 HTC Vive – Virtual Reality Headset from HTC

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